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Use this page when the ghost does not appear, placement is always invalid, sockets do not snap, saves do not restore, or runtime NavMesh behavior is unexpected.
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Open Tools → Game Creator → Build System → Validation Window.
The validator can scan:
It checks Build Parts, Build Sockets, and Build Placement Settings for missing or suspicious configuration and reports errors, warnings, and informational findings. Individual custom inspectors also expose targeted validation actions/warnings.
Run a project scan before shipping a build-heavy scene or package update.
Check these in order:
Bag as a Runtime Item.BuildPart somewhere in its hierarchy.The structured invalid states distinguish MissingItem, OutOfItems, NoGhost, and NoSurfaceHit from ordinary overlap problems.
Inspect: